ceturtdiena, 2010. gada 18. novembris

Video Game Leagues, The Primary Leagues, Competition And Regulations

It's become a fantastically popular dream to become a member of a professional gaming league. It allows you to play your favorite games at the toughest opponents and potentially make a good profit from doing so. Living your life playing games is somewhat of a Utopian fantasy for many, but outside of the savvy fans, there is little information in circulation. To gain some understanding about the video game leagues, you need to consider many different aspects of it. There is practically a league for every console and every one contains numerous games. For the most popular ones, there is usually an entire league dedicated to them and the participants might sometimes take part as individuals or as parts of teams.

The Major Leagues

Competitions are generally set up by several major competition-holders, but these generally don't hold official game-specific leagues. For example, there is no official CounterStrike league. The Cyberathlete Professional League (CPL) is the big one and the one who has dished out over 3 million dollars in prizes over 6 years. Venerable, this big hitter provides competitions primarily in the area of first-person shooters (FPSs). The World Cyber Games (WCG) is considerably bigger than the CPL in that it offers up to 500,000 dollars a year and features dozens of games of varying genres. The Pro Gaming League features gaming on consoles, rather than personal computers, but offers less prize money.

Competition

Generally, the leagues all have reigning champions who are teams or individuals whom have won the previous events. These champions are then challenged by amateur players and teams who have entered the league, usually paying a fee to do so. From here on out, it's a very standard competition, where the the amateurs fight amongst themselves until only the best remain, then they're pitted against the champions. There are variants amongst each league, such as the champions also competing within the tiers instead of facing only the winners.

The prizes are not always monetary. They can sometimes be physical items such as graphics cards, consoles and other items of varying monetary values. The following year sees the champions written in to face either returning or new competitors.

Rules

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players.

Hardware can also provide unfair advantages. For example, some controllers designs come with a macro button, which allows a series of button presses to programmed to a single button press. This allows players to do more within less time, usually more than is human possible. This is yet another form of cheating and these controllers are generally banned from such competitions.

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